// This file is part of www.nand2tetris.org // and the book "The Elements of Computing Systems" // by Nisan and Schocken, MIT Press. // File name: projects/05/Memory.hdl /** * The complete address space of the Hack computer's memory, * including RAM and memory-mapped I/O. * The chip facilitates read and write operations, as follows: * Read: out(t) = Memory[address(t)](t) * Write: if load(t-1) then Memory[address(t-1)](t) = in(t-1) * In words: the chip always outputs the value stored at the memory * location specified by address. If load==1, the in value is loaded * into the memory location specified by address. This value becomes * available through the out output from the next time step onward. * Address space rules: * Only the upper 16K+8K+1 words of the Memory chip are used. * Access to address>0x6000 is invalid. Access to any address in * the range 0x4000-0x5FFF results in accessing the screen memory * map. Access to address 0x6000 results in accessing the keyboard * memory map. The behavior in these addresses is described in the * Screen and Keyboard chip specifications given in the book. */ CHIP Memory { IN in[16], load, address[15]; OUT out[16]; PARTS: // Put your code here: //p334: //addressが000 0000 0000 0000 - 011 1111 1111 1111はRAMメモリ //addressが100 0000 0000 0000 - 101 1111 1111 1111はスクリーン //addressが110 0000 0000 0000はキーボード Not(in=address[14], out=n14); And(a=load, b=n14, out=loadr); Not(in=address[13], out=n13); And(a=load, b=address[14], out=and14); And(a=and14, b=n13, out=loads); RAM16K(in[0..15]=in[0..15], load=loadr, address[0..13]=address[0..13], out[0..15]=outr); Screen(in[0..15]=in[0..15], load=loads, address[0..12]=address[0..12], out[0..15]=outs); Keyboard(out[0..15]=outk); //if address[13]=0のときoutrを出力 //else if address[12]=0のときoutsを出力 //else outkを出力 Mux4Way16(a[0..15]=outr, b[0..15]=outr, c[0..15]=outs, d[0..15]=outk, sel[0..1]=address[13..14], out[0..15]=out[0..15]); }